Indie French gamedesigner & author
Qui suis-je (FR)
Here’s my story (Short version): I’m an french independent game developer, so I do almost everything myself (except for playtesting with friends, which is better than playing alone), and proofreading, which is better done by a third party. I’m not an illustrator, so I do graphic design instead. And I don’t like mass-produced games, which take months to reach customers, after numerous problems in production (or development).
My ideal games are simple, quick and easy to understand. Players don’t have to spend hours studying rulebooks before having hours of fun.